Video Games Industry Growing Wildly

by Linda Hitmerstein
( October 19 2005 12:19 )
Video games industry registers 31 billion US dollars yearly revenue.

According to Informa Media Group, Worldwide gaming industry, including hardware, software, mobile and online products, generated 31.37 billion US dollars in 2003 and has a potential to grow to 39 billion in 2010. Console software is the largest component of this market with 16.45 billion dollars revenue. The total number of people playing video games on all platforms was 430 million, which makes 7 percent of the worlds population. Online gamers represent a quarter of this number.

Electronic Arts, worlds largest video game producer is the fourth largest software company behind Microsoft, Oracle and SAP. The quickly spreading use of wide band internet connection along with the popularity of console games and the 3rd generation mobile technologies bring the video game market to dizzying new levels. The average US citizen spent 75 hours playing video games during 2003, which doubles the same mark in 1997. Only Internet usage grows faster.

The Console Wars II spotlight report provides an in-depth at this rapidly growing perspective video and console gaming market, which is projected to grow faster than any other media or entertainment market over the next 4 years.

The Console Wars II Spotlight Report asks these main questions and answers them:

  • Who is the typical US video gamer?
  • How big is the worldwide gaming sector?
  • What game titles are hottest?
  • Which company is winning the console gaming war?
  • How big will mobile gaming become?
  • Are MMOGs the cash cow many had hoped for?


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